About Me

Passionate software engineer focused on systems programming, developer tooling, and automation. Built internal tools that cut team iteration time by 95% at a game studio, then went back to study computer science to deepen fundamentals in design patterns, algorithms, and memory management. Works daily with Claude Code for architecture planning, code generation, and debugging. Enjoys collaborating closely with teammates, values clear communication, and believes good software is built through honest feedback and shared ownership.

I use AI tools like Claude CLI daily for architecture planning, code generation, debugging, and code review.

I built a foundation in C++, algorithms, and software design during my studies. After graduating, I joined Neopica to build tools for a production pipeline in a multidisciplinary team. That combination of strong fundamentals and real-world team experience shapes how I approach software development today.

Skills & Technologies

Languages
Dutch - NativeEnglish - Fluent
Programming Languages
C++C++
C#C#
PythonPython
TypeScriptTypeScript
LuaLua
Frameworks
ReactReact
Next.jsNext.js
APIs & Libraries
VulkanVulkan
DirectX 11
OpenGLOpenGL
SDLSDL
GLMGLM
Game Engines
UnrealUnreal
UnityUnity
Tools & Pipeline
GitGit
ClaudeClaude
HoudiniHoudini
Visual StudioVisual Studio
VS CodeVS Code
RenderDocRenderDoc
CMakeCMake
PerforcePerforce
GitHubGitHub
Substance DesignerSubstance Designer
Substance PainterSubstance Painter
BlenderBlender
3DS Max3DS Max
MayaMaya
Art & Design
PhotoshopPhotoshop
Premiere ProPremiere Pro